Contents
- card2.py
- card.py
- deck.py
card2.py 1/3
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class Card:
"""
A class to represent a standard playing card. The ranks are ints:
2-10 for numbered cards, 11=Jack, 12=Queen, 13=King, 14=Ace.
The suits are strings: 'clubs', 'spades', 'hearts', 'diamonds'.
"""
def __init__(self, rank, suit):
"Constructor for class Card takes int rank and string suit."
self.rank = rank
self.suit = suit
def __str__(self):
"Returns a string describing the card as 'rank of suit'."
result = ""
if self.rank == 11:
result += "Jack"
elif self.rank == 12:
result += "Queen"
elif self.rank == 13:
result += "King"
elif self.rank == 14:
result += "Ace"
else:
result += str(self.rank)
result += " of " + self.suit
return result
def getRank(self):
"Returns rank."
return self.rank
def getSuit(self):
"Returns suit."
return self.suit
def blackJackValue(self):
"Returns the value of the card in Black Jack"
if self.rank == 14:
# alternatively, this could be 11
return 1
elif self.rank > 10:
return 10
else:
return self.rank
def rummyValue(self):
"Returns the value of the card in Rummy"
if self.rank <= 9:
return 5
elif self.rank < 14:
return 10
else:
return 15
def main():
c1 = Card(14, "spades")
print c1
print "Black Jack Value", c1.blackJackValue()
print "Rummy Value", c1.rummyValue()
c2 = Card(13, "hearts")
print c2
print "Black Jack Value", c2.blackJackValue()
print "Rummy Value", c2.rummyValue()
if __name__ == '__main__':
main()
card.py 2/3
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class Card:
"""
A class to represent a standard playing card. The ranks are ints:
2-10 for numbered cards, 11=Jack, 12=Queen, 13=King, 14=Ace.
The suits are strings: 'clubs', 'spades', 'hearts', 'diamonds'.
"""
def __init__(self, rank, suit):
"Constructor for class Card takes int rank and string suit."
self.rank = rank
self.suit = suit
def __str__(self):
"Returns a string describing the card as 'rank of suit'."
result = ""
if self.rank == 11:
result += "Jack"
elif self.rank == 12:
result += "Queen"
elif self.rank == 13:
result += "King"
elif self.rank == 14:
result += "Ace"
else:
result += str(self.rank)
result += " of " + self.suit
return result
def getRank(self):
"Returns rank."
return self.rank
def getSuit(self):
"Returns suit."
return self.suit
def main():
c1 = Card(14, "spades")
print c1
c2 = Card(13, "hearts")
print c2
if __name__ == '__main__':
main()
deck.py 3/3
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from card import *
from random import shuffle
class Deck:
""" A class to represent a deck of playing cards."""
def __init__(self):
self.cards = []
# executes 4 times (once for each suit)
for suit in ["clubs","hearts","diamonds","spades"]:
# executes 13 times (once for each rank)
for rank in range(2,15):
# the body of the loop gets executed a total of 52
# times
self.cards.append(Card(rank, suit))
def __str__(self):
result = ""
for c in self.cards:
# Either of the following two lines do the same thing,
# have the same result:
#result += c.__str__() + "\n"
result += str(c) + "\n"
return result
def shuffle(self):
shuffle(self.cards)
def getNumCardsLeft(self):
"""Returns the number of cards left in the deck."""
return len(self.cards)
def drawCard(self):
"""Returns the top card on the deck. If there are no cards in
the deck, returns None"""
if self.getNumCardsLeft() == 0:
return None
return self.cards.pop(0)
def main():
d = Deck()
d.shuffle
print d
main()
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