Contents
- non_function_vars.py
- pick4winner_wfunctions.py
- practice1.py
- practice2.py
- practice3.py
non_function_vars.py 1/5
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# Using variables that aren't part of any function.
# Not covered in class, but may be of interest to some students.
# by Sara Sprenkle
# create variables that aren't part of any function
non_func = 2
non_func_string = "aardvark"
def main():
func()
print(non_func)
print(non_func_string)
def func():
print("In func: nf =", non_func)
print("In func: nfs =", non_func_string)
# Question: what happens when we try to assign the variables that
# aren't part of a function a value?
# non_func = 7
# non_func_string = "zebra"
# Answer:
main()
non_func = 6
non_func_string = "dog"
print(non_func)
print(non_func_string)
main()
pick4winner_wfunctions.py 2/5
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# Simulate Pick 4 lottery game - selecting ping pong balls at random
# Shows how use of functions better organizes your program.
#
# By CSCI111
from random import *
import sys
# define constants that are easy to change so that our
# program is flexible
NUM_PICKS = 4
MIN_VALUE = 0
MAX_VALUE = 9
NUMFORMAT="####"
def main():
pickedNum = input("What is your pick? (Format: " + NUMFORMAT + ") ")
handleBadChosenNum(pickedNum)
winningNum = findWinningNum()
print("The winning Pick 4 lottery number is ", winningNum)
print()
if winningNum == pickedNum:
print("Congratulations! You are very lucky and rich!")
print("We should be friends!")
else:
print("Sorry, you lost.")
def findWinningNum():
"""
Generate the random winning number, based on the constants
NUM_PICKS, MIN_VALUE, and MAX_VALUE
"""
winningNum = "" # start it as empty
for i in range(NUM_PICKS):
# generate a random number
# add the random number to the previous random number
winningNum += str(randint(MIN_VALUE,MAX_VALUE))
return winningNum
def handleBadChosenNum(chosenNum):
"""
Handles if the chosen number is not in the right format,
e.g., NUM_PICKS long, containing only numbers
Prints an error message and exists the program if not a
good number.
"""
error = False
errorMessage = "Error:\n"
# Check that user enters a string that contains only numbers
if not chosenNum.isdigit():
errorMessage += "\tYour number must contain only numbers\n"
error = True
# User enters a number that is not four digits long
if len(chosenNum) != NUM_PICKS:
errorMessage += "\tYour number must contain " + str(NUM_PICKS) + " numbers"
error = True
if error:
print(errorMessage)
sys.exit()
main()
practice1.py 3/5
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# Exercising your knowledge of variable scope.
#
def main():
num = eval(input("Enter a number to be squared: "))
squared = square(num)
print("The square is", squared)
def square(n):
return n * n
main()
practice2.py 4/5
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# Exercising your knowledge of variable scope.
def main():
num = eval(input("Enter a number to be squared: "))
squared = square(num)
print("The square is", squared)
print("The original num was", n)
def square(n):
return n * n
main()
practice3.py 5/5
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# Exercising your knowledge of variable scope.
def main():
num = eval(input("Enter a number to be squared: "))
squared = square(num)
print("The square is", computed)
print("The original num was", num)
def square(n):
computed = n*n
return computed
main()
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