Extended SLogo Commands

Drawing Operations and Turtle Commands

Command Description
RANDOM max returns a random non-negative integer less than max
SETHEADING degrees
SETH degrees
sets the turtle's heading to degrees
SETBACKGROUND color_number
SETBG color_number
sets the background color of the screen to that represented by color_number.
SETPENCOLOR color_number
SETPC color_number
sets the color of the turtle's pen to that represented by color_number
SETPENSIZE thickness
SETPS thickness
sets the size of the turtle's pen to thickness
SETSHAPE shape_number
SETSH shape_number
sets the shape of the turtle to that represented by shape_number
SETPALETTE color_number r g b sets the actual color corresponding to a given number. color_number must be an integer greater than or equal to 8. (Logo tries to keep the first 8 colors constant.) The next three nonnegative integers less than 256 specify the amount of red, green, and blue in the desired color
SHAPE returns the number of the turtle's current shape. If more than one turtle is active, return that of the first active turtle. To get the value of a specific turtle, use the command ASK.
BACKGROUND
BG
returns the number of the background color
PENCOLOR
PC
returns the number of the turtle's pen color. If more than one turtle is active, return that of the first active turtle. To get the value of a specific turtle, use the command ASK.
PENSIZE
PS
returns the size of the turtle's pen. If more than one turtle is active, return that of the first active turtle. To get the value of a specific turtle, use the command ASK.
TELL turtle(s) sets the turtle(s) that will follow commands hereafter.
WRAP tells the turtle to enter wrap mode: From now on, if the turtle is asked to move past the boundary of the graphics window, it will "wrap around" and reappear at the opposite edge of the window. The top edge wraps to the bottom edge, while the left edge wraps to the right edge. This is the turtle's initial mode.
WINDOW tells the turtle to enter window mode: From now on, if the turtle is asked to move past the boundary of the graphics window, it will move off screen. The visible graphics window is considered as just part of an infinite graphics plane; the turtle can be anywhere on the plane.
FENCE tells the turtle to enter fence mode: From now on, if the turtle is asked to move past the boundary of the graphics window, it will move as far as it can and then stop at the edge with an "out of bounds" error message.

Control Structures and Procedures

Command Description
IFELSE varOrCommand 
[ instructionlist1 ]
[ instructionlist2 ] 
if varOrCommand is not 0, run instructionlist1, else run instructionlist2
ASK turtle(s) [
instructionlist
]
temporarily address turtle(s), giving them the instructions in instructionlist. This does not change the list of turtles which was set by the last tell command

Boolean Operations

Command Description
AND test1 test2  returns 1 if test1 and test2 are 1, otherwise 0
OR test1 test2 returns 1 if test1 or test2 are 1, otherwise 1
NOT test1 returns 1 if test1 is 0, otherwise 1